Paper Mario: The Origami King is a great game that makes some silly mistakes that echo the missteps from previous Paper Mario installments. The issue isn’t that developer Intelligent Systems ruined ...
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There’s fishing in Paper Mario: The Origami King. In at least one instance, Mario — paper-thin and outlined in white like a Lisa Frank sticker — can stop at the edge of a secluded dock, cast a line ...
At this point, Nintendo and Intelligent Systems have the Paper Mario recipe down to a science: Start with a beloved cast of characters, mix in a new battle system, add a dash of RPG elements, blend ...
The Great Sea is the largest open area you'll explore while playing Paper Mario The Origami King. There are 11 islands to find, each with toads and collectibles hidden within. Problem is, naviagting ...
GameSpot may get a commission from retail offers. Paper Mario: The Origami King is the first game in the series since 2016's Paper Mario: Color Splash. As has become the norm for the franchise, The ...
Following the release of the first two Paper Mario games in the early 2000s, a single question has haunted each subsequent release: “Does it play like the first two?” The answer for each game, from ...
Paper Mario: The Origami King, the Paper Mario series’s sixth entry, is set to release shortly as a possible comeback for the series that has lost its luster by many fans’ accounts. Since its ...
Gregory Lawrence (aka Greg Smith) is a writer, director, performer, songwriter, and comedian. He's an associate editor for Collider and has written for Shudder, CBS, Paste Magazine, Guff, Smosh, Obsev ...
Origami — the Japanese art of folding paper into decorative shapes — is easy to learn and fun to do with kids of all ages. The best part? Almost no mess to clean up. Try these three simple craft ...
Phoebe is a writer, a hard worker, and has always been interested in videogames. She's worked in retail, coached, babysat, has had an internship, and now works as a list writer for Valent's website ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
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