As we hit Toy Story’s 30th anniversary, we thought about how far animation has come. No disrespect to the O.G., but after a ...
We take seamless computer animation for granted these days. It’s hard not to when it’s growing increasingly difficult to decipher between reality and various simulated worlds. But computer animation ...
Unexpected double lives, mysterious alternate realms, impending environmental doom, tech addiction, the complexities of parent-child relationships, gender fluidity, racial justice—these are just a few ...
For many years, the use and growth of technology has facilitated animation’s development. From the early ages of the phenakistoscope disk (spindle viewer) or flipbook, to the invention of the zoetrope ...
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
It’s hard to believe we’re in a world where the original Toy Story, the first fully computer-generated feature film, is more than 20 years old. Its computer animation was revolutionary for 1995, but ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
'Cuphead' co-creator Chad Moldenhauer talks about his studio's involvement in the Netflix series, what to expect from its art style and soundtrack ("we're keen to stay as far away from ...
Ed Catmull, the Pixar Animation Studios co-founder who helped pioneer the computer-animation industry and led Walt Disney Co.’s animation business to its contemporary renaissance, is retiring. Catmull ...
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