Welcome! This template provides a robust starting point for developing your own game engine in C++. It integrates essential libraries such as OpenGL for rendering, ImGUI for immediate mode graphical ...
This project implements a 2D fluid solver on the CUDA and the OpenGL 3.3. The solver features a marker-and-cell grid, 3rd order Runge-Kutta advection, a conjugate gradient solver.
Graphics in games don’t improve in a steady, gentle slope. They jump. Someone ships a look that feels like it arrived from ...
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