We create a particle emitter, which is responsible for spawning the particleSceneNodes, which in turn instantiate a particleMesh and bind that to themselves. Every Particle has a LiveTime, which when ...
Abstract: The non-contact acoustic manipulation of particle clusters has great potential in various fields. However, current acoustic manipulation technologies for particle cluster manipulation ...
#OctopusEffects, #aftereffects Hi everyone, I'm back to ae after a long time, hope you all support. In this tutorial I will use cc Particle System ii to particles logo & text animation. The project ...
[1] Theodore C. Oakberg "Measurement of low-level strain birefringence in optical elements using a photoelastic modulator", Proc. SPIE 2873, International Symposium ...